GEFA Rules and Regulations

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Great Eastern Football Association Rule Book Appendix


 


 


April 2016


Property of Great Eastern Football Association


 

*The following rules and rule changes refer to the NFHS rule book, and its use in the GEFA.  Please refer to the NFHS rule book.  All rules listed in this appendix will take precedent over NFHS rules.  Any rule that is not listed in this appendix shall remain unchanged in the NFHS rule book, and shall be followed in the GEFA.


 


RULE 1:


1.1 – An official size Wilson NFL style football shall be used in all GEFA games.


1.2 – There is no numbering restriction in the GEFA.  Any player may wear any number.  Eligible receivers will be determined prior to the snap, based on their alignment.  The center and the closest player on the line of scrimmage to each side of the center are ineligible receivers.  All other players are eligible, regardless of jersey number.  In addition, the offensive team must have at least 4 players on the line of scrimmage at the snap. You may duplicate any number as long as these players are not on the field at the same time.


1.3 – Jerseys shall be uniform in color and style.  Teams should make every effort to wear a different color jersey than the opponent.  Pants and helmets shall also be uniform in color.  Thigh, knee, hip, and tail pads are optional.  Required protective equipment includes helmet, shoulder pads, mouth pieces and shoes.  There are no restrictions regarding visors in the GEFA. There are no specifications regarding jersey styles or colors, as long as they are uniform.


1.4- Chains and down markers must be used on the home team sidelines. All personnel operating the chains must be at least 16 years of age.


 


RULE 2:


2.1 – The clock time for all GEFA games shall be 48 minutes, including four 12-minute quarters As per NFHS rule book.


 

RULE 3:


3.1 – For all kickoffs, the free-kick line is the goal line. If a safety is scored the kick will be from the goal line and the kicker can opt to use a kicking tee or a punt.


3.2 – There is no field goal/try kick in the GEFA.  A team may PUNT, with the following stipulation.  Four players MUST be aligned ON the line of scrimmage, as per Rule 4.1 (If the ball is kicked from a formation in which there are not four players on the line of scrimmage, the penalty will be ILLEGAL FORMATION).  The defense MUST adhere to the rules for alignment and blitzing that are outlined in Rule 4 of the Appendix (below) on a punt.  (If the defense aligns and/or blitzes illegally on a punt, the penalty will be enforced as though the foul occurred on a regular play.)


3.3 – All touchbacks shall result in the ball being placed at the receiving team’s 10-yard line.


 


RULE 4:


4.1 – At the snap, at least 4 offensive players shall be on the line of scrimmage and there must be at least 2 defensive linemen on the line of scrimmage at the snap. If the player is in motion at the snap he is not considered on the line of scrimmage.


4.2 – There is no numbering restriction in the GEFA.  Eligible receivers will be determined prior to the snap, based on their alignment.  The center and the closest player on the line of scrimmage to each side of the center are ineligible receivers.  All other players are eligible, regardless of jersey number.


4.3 – There are specific rules for defensive alignments and blitzing in the GEFA.  They are as follows:



A.    ALIGNMENTS

i.)            The box is a zone designated by imaginary lines perpendicular to the outside shoulder of the G or TE if on the line of scrimmage.

 

ii.)           Any defensive player outside the box AND off the line of scrimmage at the snap of the ball may not rush, unless the quarterback leaves the pocket or the ball is passed, or handed off. Defensive lineman may rush from outside the box, provided that they are lined up on the line of scrimmage, but not aligned any wider than the outside shoulder of the guard/tight end.

 

iii.)         After the “ready for play” by the official, all defensive players must be on their side of the line of scrimmage.

 

iv.)         To be considered a Defensive Lineman, a player must be lined up within the box and on the line of scrimmage before the snap of the ball. He can be in any stance.

 

v.)          Defensive linebackers are players behind their line of scrimmage but within seven yards of the line of scrimmage.

 

vi.)         Defensive lineman may drop into pass coverage.

 

vii.)        Two (2) defensive lineman MUST be on the defensive line, aligned head to head or shoulder to shoulder with the offensive guards (must have a piece of the opponent, and that is determined by aligning the outside shoulder of the offensive guard with the inside shoulder of the defensive end.)

 

viii.)      Defensive linebackers/cornerbacks MAY line up on the line of scrimmage head up.


B. BLITZING


i.)            Defensive linebackers may blitz at any time and such blitzing must occur within the area designated by the offensive box. The defensive player blitzing must be lined up inside the defensive box before the snap of the ball to be eligible to blitz.  (Between the two guards and not more than 7 yards deep.)

                                      **Penalty: Blitzing infraction - 5 yards, previous spot


 4.4 – Only one player may be in motion at the snap.  However, that player may be in motion moving toward the line of scrimmage in the GEFA.


 4.5 – A player may intentionally throw incomplete to an area not occupied by an eligible offensive receiver, provided that the passer is outside the tackle box, and the ball is thrown to or past the line of scrimmage.


4.6 – All players, regardless of number, are eligible for a pass except for the following:


i.)            The center and the closest player on the line of scrimmage to each side of the center are ineligible receivers.


ii.)           Any player (a) who is not one of the three players mentioned in 4.6.i, who is lined up on the line of scrimmage, and is covered by a teammate (b) who is lined up on the line of scrimmage between (a) and the sideline on the same half of the field.  If (a) and (b) are separated by the ball, (a) is not considered covered.


 

RULE 5:



5.1 – Point values: 


i.)            There is no field goal in the GEFA. 


ii.)           On a successful try, 1 point shall be awarded for running the ball for the conversion.  2 points shall be awarded for passing the ball for the conversion.


iii.)         The score for a forfeited game shall be 6-0.


 5.2 – A try does NOT end when the defense secures possession, and can be returned for 1 point.  In the event of a turnover on a conversion attempt, after which possession then returns to the offense during live play, and the ball is then advanced beyond the offensive team’s scoring goal, the play will still result in 1 point (regardless of whether the original play was a run or pass), as though the conversion had been successful without the turnover.  The official ruling will be a “1-point safety”. 


 

RULE 6:


6.1 – There is no blocking below the waist in the GEFA, regardless of where on the field it may occur.


RULE 7:

7.1 – The basic spot is the 10-yard line for fouls by either team when the opponent of the team in possession at the time of the foul is responsible for forcing the ball across the goal line of the team in possession, and the related run ends in the end zone and is followed by a loose ball, regardless of where the loose ball becomes dead.


 

MISCELLANEOUS


THE FIELD

Regulation Field Size

The field shall be 50 yards long by 30 yards wide.

The end zones shall be 10 yards in depth.

 

The area bounded by the sidelines shall be called the field-of-play.

The bounds shall be defined by lines down each sideline.


Line Markings

The field-of-play shall be marked every 5 yards (5, 10, 15, 20, and 25) with lines extending from sideline to sideline.

Hash marks are 12 inches in length and begin 5 feet from the center of the field. The hash marks are placed on both sides of the field every 5 yards (5, 10, 15, 20, and 25) perpendicular to the yard line.

There should be a hash line in the center of the field 2 yards from each goal line for the spot for the extra point attempt.

Yard lines must be clearly marked in at least 5 yard increments.  The use of yard line markers (every 5 yards) along the sidelines, as well as an orange pylon at all four corners of the end zones is required.  There MUST be designation between yard line and end zone markers. There is to be two markers that are different then the four end zone markers at the back line of the end zone.

The team area shall be marked off outside the field of play, stretching from 15 yard line to 15 yard line.  No one is to be on the sidelines outside of the team box.


*Kickoffs may be returned out of the end zone, as the field size leads to many kickoffs reaching the goal line.


*In the event that a kickoff goes out of bounds beyond the opposing team’s 20-yard line, the receiving team will have two options.  The receiving team may elect to take the ball at their 20-yard line OR have the kicking team re-kick.  In the event that a re-kick is chosen AND the re-kick goes out of bounds beyond the opposing team’s 20-yard line, the ball will be then placed at the 25-yard line to begin the offensive team’s possession.  There will be no second re-kick for any given kickoff out of bounds.

 

*Any player that is covered by another player on the line of scrimmage is now an ineligible receiver.


*Offensive holding penalty is as follows: If the foul occurs behind the line of scrimmage the penalty will be assessed from the previous spot. If the foul occurs past the line of scrimmage the penalty will be assessed as a spot foul.


*IF A PLAYERS HELMET COMES OFF AT ANY POINT DURING THE PLAY. THAT PLAYER NEEDS TO COME OFF THE FIELD FOR ONE PLAY. THIS PLAYER CAN BE BOUGHT BACK TO THE GAME BY THE TEAM TAKING A TIME OUT. IF THE HELMET COMES OFF DUE TO A FOUL, THE PLAYER DOES NOT NEED TO COME OUT FOR ONE PLAY.

 

*Mercy Rule for the GEFA is as follows: The mercy rule will only go into effect in the second half of the game when the point deficit reaches 42 points. This will remain in effect the remainder of the game.


  


Summary of Penalties


All fouls will be penalized as written in the NFHS rule book, with the exception of the following:


***DEFENSIVE pass interference, which is a spot foul.


***Any foul for illegal blitzing or an illegal defensive alignment shall be penalized 5 yards.


***A neutral zone infraction, during which the defensive player does NOT contact an offensive player, will be treated as a “free play”.  Following the play, the offensive team will be given the option to accept the 5-yard penalty, or take the result of the “free play”.  In the event that an inadvertent whistle is blown and the play is stopped, the down will be played again.  However, if contact with an offensive player is made prior to the snap, the play will be whistled dead.


 


All other rules and regulations in the NFHS rule book regarding penalties will remain unchanged.